Tools Software Engineer Intern, Summer 2026
Overview
Posted
1 week ago
Internship Type
Remote Status
Location
Vancouver, Canada
Education Level
Education Status
Not specified
Field of Study
Categories
Not specified
Tags
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Electronic Arts is hiring a Tools Software Engineer Intern for Summer 2026 to join the team building the internal tools used by EA's game developers. The 12-week program offers hands-on experience designing, implementing, and shipping tools that impact game production across EA's studios. Responsibilities include building tooling features in C#/C++/Python, partnering with technical artists and designers to understand pain points, writing automated tests, and owning small projects from design through deployment. Qualifications include current enrollment in a Bachelor's or Master's program in computer science, software engineering, or related technical field, slated to graduate no earlier than December 2026; strong coding skills in at least one of C#, C++, Java, or Python; familiarity with version control (Perforce or Git); and an interest in game development tools or engines such as Unreal or Unity. Applicants must be legally authorized to work in the US; visa sponsorship is not available.